eLearning Programs Designed
Create an engaging classroom, motivate students aged 4-16 and sharpen key
to Engage Every Learner
skills in mathematics and literacy with our suite of education technologies.
Combining best-practice gamification with curriculum-aligned content, your students will be excited about learning and building key skills until the cows come home.
Rest easy knowing that every activity and assessment you assign is designed to be engaging and motivating for students by suiting their age group and ability level.
Motivate and challenge your mathematics and literacy classes with fun, colourful and age-appropriate animations, rewards and incentives that students love.
Easily prepare engaging differentiated learning paths for every student with fun, interactive activities that will keep them in their Zone of Proximal Development, at the click of a button.
Assign interactive activities that are curriculum-aligned and engaging for
students. From spelling quizzes and writing practice to fluency challenges
and problem-solving, we’ve got it all!
Automatically reward students for their progress with achievement
certificates, points, exclusive access to secret worlds (and more!).
See progress and results on-demand and instantly tailor learning paths so
students are always working at a level that’s just right (and motivational) for them.
Choose from a huge range of engaging books, topic-specific activities, skills
challenges, lessons and assessments to set homework practice that students love.
Access hundreds of printable worksheets, workbooks, lesson plans and
classroom posters ready to help you create an engaging classroom.
The kids love Mathletics. They love engaging with all the games and the multiverse, and even enjoy the lessons! They are always eager to play each other and collect points.Amy K, Teacher Leadhills Primary
It’s a very well thought out program. The children enjoy using it and they don’t even realise how much they are learning.Cheryl G, Team Leader Taupaki School